Cut DC Golf Ball Review
I think it’s safe to say that we would all benefit from paying less for golf balls. $50+ per dozen is a bit ridiculous, even if the ProV1s are literally the best golf ball humanity could possibly create. So, in the year of our Lord 2025, I’ve decided to go on a quest to try out as many budget “ProV1 dupes” as I can in order to help salvage my bank account (and yours) and find a ball that you can confidently game while still giving you the performance to take your buddy’s money every weekend. This time, it’s the Cut Golf DC. I played 18 holes with it recently, and I was surprised with the results. Let’s take a look.
Distance: The distance I got with the DC was surprisingly good. I thought I might sacrifice a huge amount of yards switching from a ProV1x, but I really didn’t notice that big of a difference. In fact, on most holes the distance was close enough that I wasn’t hitting different clubs (basically, it was within 7-9 yards of my typical distance). Throughout the bag, driver to wedges, the distance on full shots was comparable to what I am used to. I attribute this to the compression of the DC (around 105) being very similar to the Prov1x (about 90). The higher compression, I think, helped create good ball speeds that gave me good distance comparable to premium tour balls.
Control: I took two sleeves (6 balls) with me for my 18 holes, and I lost all 6. Now, that isn’t the ball’s fault necessarily, but I typically play a round of 18 holes with 1-3 balls, so that was surprising. All 6 balls were lost on tee shots, but at least 2 of them were because I took the wrong line and hit it (straight) out of bounds. The others, though, were bad swings that were made worse because the ball darted hard left or right off the tee. That's a big deal for me, because I feel like if I can stay in play off the tee my chances at shooting a good score go drastically up since I’m a decent iron/wedge player and an above average putter. When the ball is making my misses worse and shooting hard both directions, it can be tough to feel confident standing over your shots. With irons and wedges, the control was decent, but balls that I typically hit on line with my ProV1x were leaking left and right and not hitting greens or getting close to pins they should have. All in all, they weren’t bad, but I didn’t feel confident standing over them, which is troubling.
Sound/Feel: A loud crack off the driver and a crisp click with irons and wedges, the sound was identical to pretty much every other golf ball out there, premium tour level balls included. As long as your not playing something like Pinnacle, Nitro, or Top-Flite balls, it’s gonna be the same as what you’re currently playing. The feel, though, was impressive. I worried that it would feel very firm since the compression is over 100, but I thought they felt great on full shots. They were a little more firm on chip shots and putts, but not so much that it was annoying. If you had blindfolded me and not told me which ball you placed in front of me, DC or ProV1x, I wouldn’t have been able to tell a difference on sound and feel alone, which is interesting.
Spin: Here is where, in my opinion, there exists a big gap in budget and premium balls. How much a ball spins on different shots through the bag is a big indicator of the quality of a ball in my opinion, and there was noticeably less spin on the DC compared to my ProV1x. On full shots it probably won’t be as noticeable, but on wedges and short game shots it was obvious. Several shots that I expected to hop and sit just kept running out another 6-8 feet, and balls on full shots that I expected to spin back a bit just sat down. For 90% of golfers or more, the amount of spin won’t change how you feel about this ball, but for me it was a noticeable change that affected my score on a few holes. Even with a urethane cover, the spin on the DC wasn’t up to par (see what I did there) compared to the premium tour models.
Durability: The durability of the Cut DC wasn’t what I had hoped for. There were a couple of balls that had noticeable scuffs (nothing major, mind you) after a few holes, and I’m convinced that those blemishes extenuated my bad swings and caused them to dart out of bounds off the tee. It might be my imagination, but I really think those tiny scuffs and scratches can affect a ball a great deal when it’s travelling over 100 mph through the air (especially on particularly windy days). I didn’t notice scuffs or discoloration on all of the balls I used, but probably 2 or 3 out of the 6 ended up with some kind of damage before I lost it. I know that no golf ball is impervious to damage, but I’d like to think I can use a ball for 18 or 36 holes without it getting damaged. Probably not the case with a Cut DC, unfortunately.
My final thoughts on the Cut DC: it’s a good all around ball at a great price (it’s almost impossible to beat $25 for this type of ball). Straight off the tee with good distance, and great feel on full shots. Where it was lacking the most was in short game control and durability. It doesn’t really compete with the top balls like a ProV1 or TP5, but for what it is it’s a solid option for players looking to save a lot of money and try something new! All in all, I’d recommend it to anyone considering it!
3.5/5
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